Verizon Media-Entain set to bedazzle gamers



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Verizon media and Entain form tech alliance Image: Entain (Twitter)

Verizon Media, the global media and technology company and Entain plc (LSE: ENT), the international sports-betting and gaming operator (formerly known as GVC Holdings), recently announced a global innovation alliance to develop new opportunities across interactive sports and entertainment. Entain brands include Ladbrokes (British betting and gambling company), bwin (Austrian online betting brand), PartyPoker (online poker card room), and BetMGM (sports betting, online poker, and online casino games) in the United States, which is co-owned with MGM Resorts (American global hospitality and entertainment company).

The new alliance coincides with initial findings from new research for Entain by YouGov, revealing that the use of technology plays a pivotal role in shaping consumer behaviors in gaming and entertainment globally, notably in the United States and Australia. Social media has become central to consumer enjoyment, with new immersive experiences, augmented by virtual reality (VR) and 5G, accelerating growth of both gaming and esports.

Verizon Media and Entain will team up to develop an unparalleled highly immersive proof of concept virtual reality (VR) experience that will combine live sports viewing with interactive layers of sports data and gaming. Consumers will be able to partake of in sports events, check data, socialize with friends, and place bets on Entain platforms.

Apart from this, Entain will work in coordination with Verizon Media to develop concepts for new formats with emerging technologies like 5G, virtual reality (VR), and augmented reality (AR) to bring the best experiences in immersive content and gaming to sports betting and gambling. Along with betting on the Entain platforms on live streaming sports events, the goal is to create realistic, immersive experiences for sports fans, such as being in the arena, participating in play, competing and betting on outcomes on the Entain platforms.

Remarked Shay Segev, CEO, Entain, “To win in the future we need to understand where consumers will be in five, 10 years’ time and work with other global businesses also investing in that. We envisage consumers meeting at a game with friends, who could in fact be elsewhere, using VR headsets to watch, interact and share the experience together and, potentially, compete between themselves at half time or feel like they’re on the pitch with the players.”

Stated Guru Gowrappan, CEO, Verizon Media, “This new alliance takes the collaboration between our two companies to a new level and will allow us both to maximize new opportunities across sports-betting, content and entertainment. Together, we are building the next-generation of content experiences for sports and gaming fans. Our world-first 5G-enabled production studios in LA and London, creative technology teams and Verizon Media’s immersive platform, that enables extended reality (XR) content to be created and distributed across digital channels at scale, allow partners like Entain to bring next-level immersive and interactive experiences to their customers.”

The collaboration builds on an existing successful relationship between Yahoo Sports, part of Verizon Media, and BetMGM, a joint venture with MGM Resorts through which Entain runs in the United States. BetMGM is integrated throughout Yahoo Sports in the US, and in legal jurisdictions fans can place a bet with BetMGM without leaving the Yahoo Sports app.

The new alliance coincides with first findings of new research for Entain from YouGov, revealing that gaming and entertainment is converging across multiple devices and becoming increasingly interactive, with two-thirds of consumers combining it with social media to increase the thrill factor.

Across all markets, men in the age bracket of 25 to 39 are the most likely to be innovators or early adopters and are the key audience for e-sports and gaming. Half of esports players belong to the above age group, with most also interacting in social media and more than half enjoying a bet. When it comes to conventional sport, interaction is also increasingly important to this audience, with 31 percent of 25- to 39-year-old and 34 percent of over 55’s also engaging digitally to increase the whole fun concept of watching sport.

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